19 June 2013

Posted by raseel on August 14, 2012

Dante was the name given to the open source port of the id Tech 4 or the Doom 3 gaming engine which ran the popular FPS game Doom 3.

The Dante codebase has now been ported to Android. While it can run on Android, it is mostly just working support and the build process is not very easy. As Oliver admits, building a Dante port for a specific mobile device to generate it's own Dante.apk is not a simple process. Oliver is planning to write a detailed HowTo guide for the inquisitive.

Dante was the brainchild of Oliver McFadden, who was involved in the early days of open-source ATI Linux graphics development. Oliver has provided the much needed OpenGL ES 2.0 and EGL support to the gaming engine. The code is available at Github.

Currently the engine has some performance issues till the OpenGL ES support is optimized. Touchscreen input also needs major improvement and Audio support is as of today non-existent. However, active development is going on all these areas and Oliver expects things to move much faster.

For those interested in the development of the open source Doom 3  game engine for Android can find out more by lurking on the #Dante IRC channel and on Oliver's blog.

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