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Sony jumps into virtual reality with Project Morpheus for the PS4

Sony is building a virtual reality (VR) headset for the PlayStation 4 (PS4) —a prototype of which was revealed on Tuesday at a Game Developers Conference 2014 event entitled Driving the Future of Innovation. Sony is calling the VR system “Project Morpheus”.

“Nothing delivers a feeling of immersion better than VR,” The Verge quoted Shuhei Yoshida, president of Sony Worldwide Studios, as saying. “VR has been a dream of many gamers since the computer was invented. Many of us at PlayStation have dreamed of VR and what it could mean to the gaming community.”

Yoshida added that Morpheus is the “culmination of our work over the last three years to realize our vision of VR for games, and to push the boundaries of play.”

Yoshida also shared that the Japanese company has been tinkering with VR prototypes ever since they began work on the Playstation Move way back in 2009.

Take a quick look at some of the specs found in the company’s current prototype:
• 1080p LCD
• 1000Hz motion detection
• Panel Size: 5 inches
• Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
• Field of View: 90 degrees
• Sensors: Accelerometer, Gyroscope
• Connection interface: HDMI + USB
• Function: 3D audio, Social Screen
• Only one headset at a time is supported
• Headset is currently connected to the PS4 by a 5-meter cable but Sony plans to bring a wireless version in future
• Positional/rotational head tracking
• Tracking is handled by the same camera that tracks PS4 Move controllers
• It works for people with glasses
• An “Open air” design prevents the lenses from fogging up.

“Morpheus enables developers to create experiences that deliver a sense of presence – where players feel as though they are physically inside the virtual world of a game,” Sony said. “Presence is like a window into another world that heightens the emotions gamers experience as they play.”

“Inertial sensors built into the head mount unit and Playstation Camera accurately track head orientation and movement so as the player’s head rotates, the image of the virtual world rotates naturally and intuitively in real-time,” Sony added.

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[Image Credit: SlashGear]


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