During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. That’s wonderful news for Linux gamers. Not only is another high profile game engine announcing support for Linux, but they’re actually going to allow people to play demo’s with the ported engine. It’s fairly remarkable that they’re demoing this tech at GDC, the annual Game Developer’s Conference. They must intend to show the industry the stability of their work so that more studio’s can have confidence in the cross-platform support for CRYENGINE.
In addition to the engine being demoed, some of the talks about the evolution of the engine (rendering, physics, lighting, etc) will include a look at Ryse. Ryse is an Xbox One launch game that initially wowed people with its’ technological prowess. The game itself received mixed reviews, but the tech behind it helped enable the developers to capture the attention of reviewers and early adopters.
Warface and The Collectables will be shown off at their booth as well. Warface is an online shooter that’s made accessible via a web browser. Despite running through a browser, it is very comparable to a locally installed title in performance and complexity. It’s free-to-play and doesn’t require beefy specs at all. It handles most of the heavy processing via online servers, it is a great showcase for the type of experience that CRYENGINE can help to provide.
The Collectables is a tactics-based, top-down shooter for Android and iOS that will be released later this year. Yes, it’s running on the CRYENGINE also. Based upon how versatile the engine appears to be, it was only a matter of time before it was released for linux.
Partha Das also contributed to the story